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Liam Van Bastelaere
Liam Van Bastelaere
Technical Artist
Woking, United Kingdom

Summary

Technical artist with a great interest in Houdini simulations, Unreal Engine plugins and Tooling.
Currently working in a core technologies team on complete art pipeline tooling and asset management creation and support.

Skills

Python ScriptingHoudini simulation and destructionHoudini Procedural AssetPhotographyRigging3D Modeling3D AnimationFull art pipeline tooling and asset management creation and support

Software proficiency

Unreal Engine
Unreal Engine
Houdini
Houdini
Python
Python
Visual Studio
Visual Studio
Blender
Blender
Quixel Bridge
Quixel Bridge
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Mixer
Mixer

Productions

    • Video Game
      Ghostbusters: Rise of the Ghost Lord
    • Year
      2023
    • Role
      Technical Artist
    • Company
      nDreams Ltd
    • Video Game
      Synapse
    • Year
      2023
    • Role
      Additional development: Technical Artist (Porting tools developed for previous games)
    • Company
      nDreams Ltd

Experience

  • Technical Artist at nDreams Ltd
    Farnborough, GB
    October 2023 - Present

    Shared technology pipeline tools developer

  • Technical Artist at nDreams Ltd
    Farnborough, GB
    June 2022 - October 2011

    Art & Design pipeline tools developer and performance optimizations for the release of Ghostbusters: Rise of the Ghostlord.

  • Junior Technical Artist at nDreams Ltd
    Farnborough, GB
    June 2021 - September 2022

    Art & Design pipeline tools developer for Ghostbusters: Rise of the Ghostlord and Synapse production.

  • Graduate Technical Artist at nDreams Ltd
    Farnborough, GB
    February 2021 - June 2021

    Internship - Introduction to Ghostbusters: Rise of the Ghostlord project.